AoeStats
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Arena

508912258Analyzed
4v4 RM · 9d ago on Sep 24, 2026· 32m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Hindustanis · China
1834
+13
🇳🇱 Portuguese · Netherlands
1771
+16
🇳🇱 Teutons · Netherlands
1749
+16
🇩🇪 Maya · Germany
1734
+17
🇹🇼 Varangians · Taiwan
1858
-19
🇹🇼 Saxons · Taiwan
1831
-18
🇹🇼 Spanish · Taiwan
1737
-15
🇹🇼 Poles · Taiwan
1622
-10
Player eAPM Actions Feudal Castle Imperial Opening
56 1,852 10:00 15:33 — ⛏ Fast Castle
50 1,655 11:30 15:25 27:00 ⛏ Fast Castle
50 1,646 10:03 13:45 25:02 ⛏ Fast Castle
48 1,586 9:36 13:10 26:28 ⛏ Fast Castle
46 1,514 10:54 14:25 32:07 ⛏ Fast Castle
44 1,441 10:36 14:30 28:54 ⛏ Fast Castle
41 1,365 10:30 14:07 29:08 ⛏ Fast Castle
38 1,261 8:20 21:27 — ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
20,090 12,595 9,595 1,715 43,995 45,252
19,410 9,770 9,870 960 40,010 45,824
14,425 11,605 6,475 2,850 35,355 38,338
16,230 12,060 3,760 1,050 33,100 39,971
15,350 10,430 4,540 2,520 32,840 34,524
6,400 8,280 6,110 3,000 23,790 24,885
10,125 9,129 800 690 20,744 24,305
7,520 3,752 1,375 865 13,512 13,959
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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