AoeStats
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Arena

509483243Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 31m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇦 Saxons · Bosnia & Herzegovina
1238
+13
🇧🇦 Persians · Bosnia & Herzegovina
1238
+13
🇦🇷 Spanish · Argentina
1201
+14
🇬🇧 Varangians · United Kingdom
1165
+29
🇧🇷 Portuguese · Brazil
1190
-15
🇧🇷 Cumans · Brazil
1180
-15
🇺🇾 Goths · Uruguay
1146
-13
🇵🇪 Bohemians · Peru
1125
-12
Player eAPM Actions Feudal Castle Imperial Opening
54 1,683 11:06 14:38 — ⛏ Fast Castle
42 1,322 10:06 14:35 — ⛏ Fast Castle
38 1,184 9:10 21:47 — ⚔ Archers into Skirms
37 1,162 10:53 17:07 — ⛏ Fast Castle
27 840 12:37 18:04 — ⛏ Fast Castle
25 801 11:51 15:21 30:35 ⛏ Fast Castle
18 561 9:45 26:37 31:20 ◆ FC into Fast Imp
17 527 10:29 15:12 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
11,345 7,280 2,950 300 21,875 22,827
10,070 7,090 3,245 200 20,605 23,202
7,975 9,875 2,200 100 20,150 22,454
6,375 6,690 3,335 2,050 18,450 19,332
7,440 6,440 1,350 300 15,530 16,495
4,895 4,295 1,140 1,150 11,480 12,664
6,905 3,135 865 100 11,005 12,410
4,555 2,760 850 680 8,845 9,156
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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