AoeStats
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Arena

508931731Analyzed
4v4 RM · 6d ago on Sep 24, 2026· 48m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Danes · Türkiye
1082
+12
🇹🇷 Teutons · Türkiye
961
+17
🇹🇷 Varangians · Türkiye
952
+17
🇹🇷 Franks · Türkiye
879
+21
🇷🇺 Huns · Russia
1018
-18
🇧🇪 Khmer · Belgium
984
-17
🇺🇸 Britons · United States
975
-16
🇩🇪 Koreans · Germany
960
-16
Player eAPM Actions Feudal Castle Imperial Opening
62 3,000 14:31 19:21 31:01
28 1,366 12:26 17:45 35:10 ⛏ Fast Castle
27 1,307 10:01 18:40 40:40 ⛏ Fast Castle
25 1,216 13:45 20:32 — ⛏ Fast Castle
24 1,148 10:32 16:22 38:25 ⛏ Fast Castle
17 845 10:27 16:09 34:00 ⛏ Fast Castle
16 770 13:41 20:10 34:14 ⛏ Fast Castle
13 626 11:20 22:36 30:41 ⚔ Towers FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
25,900 18,410 4,930 1,720 50,960 54,935
19,765 12,000 11,535 2,165 45,465 48,053
18,760 12,475 6,070 1,450 38,755 41,778
20,670 5,750 10,635 1,500 38,555 56,365
16,455 10,870 6,005 2,085 35,415 46,157
11,225 15,630 6,175 2,150 35,180 42,095
16,580 5,435 6,690 1,900 30,605 34,471
13,065 7,405 7,910 1,260 29,640 37,270
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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