AoeStats
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Arena

509764543Analyzed
4v4 RM · 3d ago on Sep 27, 2026· 98m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Saxons · China
914
+17
🇲🇽 Varangians · Mexico
907
+17
🇲🇽 Portuguese · Mexico
890
+18
🇲🇽 Japanese · Mexico
865
+19
🇨🇱 Varangians · Chile
962
-19
🇦🇷 Celts · Argentina
960
-19
🇨🇦 Bulgarians · Canada
947
-18
🇦🇷 Ethiopians · Argentina
877
-15
Player eAPM Actions Feudal Castle Imperial Opening
56 5,533 12:25 16:53 37:55 ⛏ Fast Castle
26 2,543 12:29 19:00 36:08 ⛏ Fast Castle
26 2,511 8:45 22:30 36:55 ⚔ Archer Rush
25 2,431 10:58 15:28 22:45 ⛏ Fast Castle
18 1,754 12:30 18:30 36:19 ⛏ Fast Castle
14 1,417 11:35 16:56 38:30 ⛏ Fast Castle
8 810 11:06 16:13 — ⛏ Fast Castle
0 11 — — —

Resources

Player Food Wood Gold Stone Spent Collected
Z
100,635 18,353 61,415 2,570 182,973 189,629
41,290 32,315 35,430 4,250 113,285 140,936
17,230 44,935 38,570 9,090 109,825 127,974
36,900 23,510 23,990 15,830 100,230 126,469
45,485 31,515 17,195 4,100 98,295 105,049
15,655 21,370 14,220 2,295 53,540 60,940
3,900 2,715 250 850 7,715 8,184
0 0 0 0 0 0
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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