AoeStats
← ferandres99

Arena

509467101Analyzed
4v4 RM · 4d ago on Sep 26, 2026· 43m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇹 Danes · Austria
854
+15
🇨🇷 Chinese · Costa Rica
843
+15
🇮🇳 Bohemians · India
840
+15
🇸🇪 Malay · Sweden
820
+16
🇧🇷 Spanish · Brazil
867
-17
🇺🇸 Turks · United States
849
-16
🇺🇸 Varangians · United States
784
-14
🇦🇷 Mongols · Argentina
783
-14
Player eAPM Actions Feudal Castle Imperial Opening
36 1,560 12:21 16:04 34:46 ⛏ Fast Castle
27 1,174 8:34 20:28 —
26 1,153 11:20 23:59 40:40 ⚔ Scouts into Archers into Skirms
25 1,079 10:34 15:14 35:10 ⛏ Fast Castle
22 939 9:43 16:16 31:51 ⛏ Fast Castle
20 893 10:35 15:33 37:00 ⛏ Fast Castle
16 693 15:22 23:55 33:01 ◆ FC into Fast Imp
12 517 12:22 16:39 33:31 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,780 19,920 6,430 2,535 49,665 66,425
16,375 16,470 7,115 1,150 41,110 45,141
17,925 11,010 7,530 2,900 39,365 44,519
17,655 11,689 4,725 1,625 35,694 40,517
17,545 8,430 7,370 2,150 35,495 42,180
14,030 14,140 4,665 1,815 34,650 37,751
12,695 8,970 6,465 2,900 31,030 34,316
9,940 10,580 4,130 1,705 26,355 30,852
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.