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Lombardia

508632261Analyzed
4v4 RM · 10d ago on Sep 23, 2026· 69m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Lithuanians · China
1123
+14
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1117
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🇺🇸 Saracens · United States
1078
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🇨🇳 Franks · China
1077
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🇻🇳 Teutons · Vietnam
1098
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🇭🇰 Varangians · Hong Kong SAR China
1079
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🇭🇰 Saxons · Hong Kong SAR China
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🇭🇰 Muisca · Hong Kong SAR China
1078
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Player eAPM Actions Feudal Castle Imperial Opening
48 3,308 11:52 16:05 37:16 ⛏ Fast Castle
42 2,882 10:46 19:31 36:08 ⚔ Scout Rush
38 2,656 11:46 16:27 30:13 ⛏ Fast Castle
33 2,293 12:24 17:04 35:23 ⛏ Fast Castle
31 2,126 9:08 22:21 34:57
28 1,921 12:16 16:20 31:36 ⛏ Fast Castle
22 1,510 11:02 15:04 30:03 ⛏ Fast Castle
21 1,477 12:01 16:32 35:57 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
67,600 32,915 46,415 4,420 151,350 168,953
62,030 32,990 40,390 3,000 138,410 143,787
52,170 35,696 33,395 7,615 128,876 139,075
49,450 34,060 14,740 4,315 102,565 113,897
41,690 27,230 19,165 2,010 90,095 95,401
45,485 15,495 27,490 1,610 90,080 104,828
45,395 25,935 13,360 4,650 89,340 110,358
14,300 37,147 32,985 2,975 87,407 112,556
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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