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Arena

509622551Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 23m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Gurjaras · Argentina
1336
+13
🇦🇷 Magyars · Argentina
1273
+16
🇦🇷 Spanish · Argentina
1255
+16
🇦🇷 Bohemians · Argentina
1201
+19
🇨🇭 Bulgarians · Switzerland
1328
-18
🇦🇺 Romans · Australia
1284
-17
🇭🇰 Danes · Hong Kong SAR China
1237
-15
🇭🇰 Varangians · Hong Kong SAR China
1213
-14
Player eAPM Actions Feudal Castle Imperial Opening
73 1,744 11:03 14:46 — ⛏ Fast Castle
51 1,206 10:55 14:41 — ⛏ Fast Castle
49 1,175 10:22 14:30 — ⛏ Fast Castle
44 1,036 9:59 14:19 — ⛏ Fast Castle
40 959 10:11 14:23 — ⛏ Fast Castle
35 829 11:52 15:45 — ⛏ Fast Castle
32 759 10:16 14:27 — ⛏ Fast Castle
28 666 10:06 14:30 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
8,655 4,110 1,600 100 14,465 14,498
6,635 6,155 1,360 230 14,380 15,744
8,525 2,090 2,710 650 13,975 15,458
7,125 4,170 530 1,600 13,425 14,286
7,185 3,715 2,160 100 13,160 13,641
5,190 3,500 835 835 10,360 10,394
3,970 2,245 1,070 1,750 9,035 9,509
2,850 2,510 795 650 6,805 8,332
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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