AoeStats
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Arena

509949092Analyzed
4v4 RM · 2d ago on Sep 28, 2026· 47m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Persians · Spain
1323
+16
🇩🇪 Bohemians · Germany
1281
+18
🇵🇪 Aztecs · Peru
1253
+19
🇫🇷 Ethiopians · France
1250
+19
🇩🇰 Malians · Denmark
1405
-21
🇩🇰 Danes · Denmark
1382
-20
🇩🇰 Saxons · Denmark
1298
-17
🇩🇰 Persians · Denmark
1221
-14
Player eAPM Actions Feudal Castle Imperial Opening
43 2,027 10:37 14:50 29:40 ⛏ Fast Castle
40 1,868 10:48 14:33 37:20 ⛏ Fast Castle
34 1,620 10:45 14:46 43:22 ⛏ Fast Castle
30 1,397 12:25 16:22 26:56 ⛏ Fast Castle
26 1,239 10:53 14:37 27:02 ⛏ Fast Castle
24 1,153 10:35 15:35 32:08 ⛏ Fast Castle
19 885 11:06 15:15 30:16 ⛏ Fast Castle
17 798 11:10 15:28 31:55 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,755 14,650 17,265 3,650 71,320 78,543
28,205 22,605 14,500 4,200 69,510 76,969
30,020 21,501 12,120 2,090 65,731 74,846
25,060 24,110 6,630 3,015 58,815 73,707
23,975 9,915 16,745 1,500 52,135 60,913
18,870 13,900 7,740 2,810 43,320 45,775
16,585 10,920 6,470 2,180 36,155 56,437
15,605 11,765 4,360 2,060 33,790 37,376
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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