AoeStats
← [TMG] sandriko

Oasis

508907268Analyzed
4v4 RM · 9d ago on Sep 24, 2026· 47m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Saxons · Taiwan
1821
+7
🇺🇦 Maya · Ukraine
1798
+8
🇹🇷 Mongols · Türkiye
1762
+9
🇹🇼 Danes · Taiwan
1651
+14
🇬🇪 Koreans · Georgia
1618
-10
🇬🇪 Saxons · Georgia
1613
-10
🇬🇪 Huns · Georgia
1597
-9
🇬🇪 Persians · Georgia
1587
-9
Player eAPM Actions Feudal Castle Imperial Opening
70 3,325 8:44 22:38 — ⚔ Archers into Towers
62 2,931 8:34 20:08 26:31 ⚔ Skirmisher Rush
59 2,786 8:44 19:12 42:18 ⚔ Scout Rush
50 2,360 11:31 20:26 40:21 ⚔ Drush FC
49 2,340 10:57 14:34 32:54 ⛏ Fast Castle
48 2,291 8:51 19:36 36:27 ⛏ Fast Castle
45 2,134 9:31 13:17 29:34 ⛏ Fast Castle
40 1,899 8:45 20:45 35:01 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
37,315 14,940 24,700 1,150 78,105 80,924
26,355 25,803 17,730 2,110 71,998 73,511
33,140 13,510 8,590 5,075 60,315 67,148
19,845 24,605 12,605 2,920 59,975 77,921
15,505 27,873 12,480 3,890 59,748 67,203
26,185 15,175 13,865 2,635 57,860 62,196
14,785 25,465 11,810 3,040 55,100 62,684
7,825 11,735 5,310 3,215 28,085 27,876
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.