AoeStats
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Arena

508901449Analyzed
4v4 RM · 9d ago on Sep 24, 2026· 35m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇪 Koreans · Georgia
1603
+15
🇬🇪 Danes · Georgia
1597
+16
🇬🇪 Cumans · Georgia
1581
+16
🇬🇪 Khmer · Georgia
1570
+17
🇵🇹 Turks · Portugal
1610
-16
🇨🇳 Vikings · China
1589
-16
🇺🇾 Franks · Uruguay
1584
-16
🇵🇹 Varangians · Portugal
1577
-16
Player eAPM Actions Feudal Castle Imperial Opening
55 1,941 8:21 20:56 33:30 ⚔ Towers FC
46 1,647 10:10 14:28 31:21 ⛏ Fast Castle
45 1,608 10:49 14:51 29:47 ⛏ Fast Castle
42 1,496 10:46 14:49 27:14 ⛏ Fast Castle
41 1,454 8:22 31:06 — ⛏ Fast Castle
40 1,414 10:31 13:16 27:13 ⛏ Fast Castle
39 1,384 10:09 14:31 31:41 ⛏ Fast Castle
38 1,350 10:44 14:27 33:05 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,800 12,775 9,605 3,750 51,930 54,815
16,585 14,080 5,310 1,500 37,475 41,097
18,960 7,320 5,090 3,450 34,820 36,910
14,775 13,259 2,825 3,355 34,214 36,678
12,650 13,005 2,010 1,650 29,315 41,945
13,480 8,165 4,780 2,325 28,750 32,435
12,965 8,518 4,480 1,635 27,598 29,765
9,410 6,545 1,655 250 17,860 19,668
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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