AoeStats
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Black Forest

509740372Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 45m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇱 Mongols · Israel
1203
+14
🇺🇸 Hindustanis · United States
1165
+16
🇬🇷 Huns · Greece
1146
+16
🇺🇸 Danes · United States
1095
+19
🇨🇴 Magyars · Colombia
1183
-17
🇦🇷 Spanish · Argentina
1170
-17
🇦🇷 Franks · Argentina
1141
-16
🇨🇴 Vietnamese · Colombia
1125
-15
Player eAPM Actions Feudal Castle Imperial Opening
47 2,169 11:27 15:27 45:30 ⛏ Fast Castle
35 1,610 11:46 18:21 33:36 ⛏ Fast Castle
33 1,512 10:26 14:28 31:28 ⛏ Fast Castle
30 1,359 10:18 17:52 30:10 ⛏ Fast Castle
30 1,362 14:37 19:59 — ⛏ Fast Castle
30 1,396 11:36 16:06 40:10 ⛏ Fast Castle
24 1,088 10:20 22:00 40:53 ⚔ M@A FC
24 1,096 12:15 16:11 34:39 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,125 12,880 17,060 3,750 58,815 61,735
23,315 11,335 14,470 2,150 51,270 59,588
20,320 14,835 10,105 4,130 49,390 54,754
20,735 16,435 10,400 965 48,535 53,343
22,800 14,418 6,150 640 44,008 55,602
19,205 11,995 10,075 1,935 43,210 46,104
18,005 14,474 4,680 385 37,544 39,568
12,185 14,086 4,655 2,550 33,476 36,969
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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