AoeStats
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Nomad

511069147Analyzed
4v4 RM · 5h ago on Oct 3, 2026· 68m 35s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇯🇵 Persians · Japan
1230
+13
🇦🇷 Varangians · Argentina
1161
+16
1154
+16
1090
+20
🇩🇪 Koreans · Germany
1218
-18
🇫🇷 Lithuanians · France
1185
-17
🇺🇸 Danes · United States
1138
-15
🇷🇺 Italians · Russia
1122
-15
Player eAPM Actions Feudal Castle Imperial Opening
38 2,613 14:40 19:59 37:26 ⚔ Fish Boom FC into Scouts into Fire Galleys
34 2,322 14:58 19:54 52:29 ⚔ Fish Boom into Scouts FC
31 2,127 13:43 19:40 39:58 ⚔ Fish Boom FC into Archers
27 1,834 16:20 23:11 47:03 ⛏ Fish Boom FC
24 1,654 14:56 23:06 46:17 ⛏ Fish Boom into Fire Galleys into Galleys FC
24 1,619 12:23 19:03 33:45 ⛏ Fish Boom into Fire Galleys FC
24 1,639 14:55 23:26 39:11 ⛏ Fish Boom
10 668 15:01 21:07 43:19 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
56,580 27,141 37,900 5,980 127,601 130,727
24,605 38,850 18,780 3,750 85,985 100,625
25,445 19,155 14,560 1,975 61,135 61,360
12,930 26,739 17,160 4,300 61,129 66,050
22,670 18,845 14,465 3,000 58,980 85,350
13,910 25,040 12,425 3,065 54,440 54,823
23,005 12,853 11,385 4,850 52,093 56,220
21,035 9,750 6,685 4,850 42,320 51,952
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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