AoeStats
← SiulO1NE

Arabia

509985182Analyzed
2v2 RM · 3d ago on Sep 28, 2026· 43m 17s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Britons · Brazil
753
+13
🇹🇷 Burgundians · Türkiye
748
+14
🇬🇧 Varangians · United Kingdom
718
-30
🇬🇧 Franks · United Kingdom
688
-26
Compared against 234,168 analysed team-game players on Arabia.
Mantas D
Feudal Age 10:36 vs 10:18
btm 42%
Castle Age 25:51 vs 22:29
btm 16%
Imperial Age — vs 39:58
btm 0%
eAPM 19 vs 31
btm 20%
First military 15:28 vs 11:39
btm 25%
▼ Slow Castle Age at 25:51 — slower than 84% of analysed players on Arabia
▼ Low eAPM (19) — busier hands win idle time back
▲ Town centers almost never idle — 40s across the first 25:51
Tea D
Feudal Age 13:39 vs 10:18
btm 4%
Castle Age 27:47 vs 22:29
btm 8%
Imperial Age — vs 39:58
btm 0%
eAPM 14 vs 31
btm 9%
First military 14:42 vs 11:39
btm 28%
▼ Slow Feudal Age at 13:39 — slower than 96% of analysed players on Arabia
▼ Slow Castle Age at 27:47 — slower than 92% of analysed players on Arabia
▼ Low eAPM (14) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 12:07 of the first 27:47 — keep villagers queued
Vico C
Feudal Age 12:39 vs 10:18
btm 9%
Castle Age 21:06 vs 22:29
top 33%
Imperial Age 41:52 vs 39:58
btm 36%
eAPM 24 vs 31
btm 31%
First military 18:55 vs 11:39
btm 14%
▼ Slow Feudal Age at 12:39 — slower than 91% of analysed players on Arabia
▼ First military only at 18:55 (Spearman) — later than 86% of analysed players on Arabia
SiulO1NE D
Feudal Age 12:26 vs 10:18
btm 11%
Castle Age 25:47 vs 22:29
btm 16%
Imperial Age — vs 39:58
btm 0%
eAPM 18 vs 31
btm 19%
First military 19:04 vs 11:39
btm 13%
▼ Slow Feudal Age at 12:26 — slower than 89% of analysed players on Arabia
▼ Slow Castle Age at 25:47 — slower than 84% of analysed players on Arabia
▼ Low eAPM (18) — busier hands win idle time back
▼ First military only at 19:04 (Archer) — later than 87% of analysed players on Arabia
▲ Town centers almost never idle — 8s across the first 25:47
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