Arena
510224655Analyzed2v2 RM
·
1d ago on Sep 30, 2026·
54m 10s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Aldomagno
191 units ordered
Battle Elephant75
Heavy Scorpion64
Scorpion43
Battering Ram4
Trebuchet4
Spearman1
First military 22:39 — Spearman
ViejitaX
192 units ordered
Varangian Guard184
Trebuchet5
Capped Ram3
First military 18:16 — Varangian Guard
Gen
116 units ordered
Temple Guard110
Monk4
Battering Ram2
First military 17:36 — Monk
LXXIII
208 units ordered
Fire Lancer139
Battle Elephant49
Petard17
Trebuchet2
Monk1
First military 22:15 — Fire Lancer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Aldomagno’s army
and what beats it
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
ViejitaX’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Gen’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Eagle Scout
+8
Scout Cavalry
+6
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
LXXIII’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7