AoeStats
← Josmi-Ga'lock

Nomad

508758155Analyzed
4v4 RM · 10d ago on Sep 23, 2026· 68m 46s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇪 Varangians · Venezuela
970
+11
🇦🇷 Saxons · Argentina
956
+12
🇧🇷 Mongols · Brazil
945
+12
🇦🇷 Huns · Argentina
856
+17
🇺🇸 Romans · United States
934
-16
🇦🇷 Cumans · Argentina
864
-13
🇮🇳 Huns · India
862
-13
🇲🇽 Goths · Mexico
782
-10
Player eAPM Actions Feudal Castle Imperial Opening
49 3,374 14:42 29:01 41:11 ⛏ Fish Boom FC
31 2,159 14:58 21:50 49:04 ⚔ Fish Boom into Scouts FC
29 2,015 14:35 20:15 39:22 ⛏ Fish Boom FC
26 1,812 16:00 56:07 68:08 ⚔ Tower Rush
26 1,768 15:21 24:15 45:11 ⛏ Fast Castle
21 1,412 15:55 33:03 39:19 ⚔ Towers FC
19 1,328 20:05 33:45 59:25 ⛏ Fast Castle
11 746 13:36 18:02 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
45,400 32,997 22,605 14,225 115,227 122,446
36,260 17,050 29,280 4,220 86,810 95,834
33,585 16,365 14,770 6,580 71,300 73,840
25,110 16,700 19,715 3,550 65,075 66,293
29,080 23,456 6,220 1,375 60,131 71,821
15,345 20,800 10,125 5,250 51,520 61,178
12,750 19,580 3,440 1,325 37,095 38,067
8,850 8,111 2,240 2,250 21,451 23,594
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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