AoeStats
← Chigüiro

Arena

510228384Analyzed
4v4 RM · 1d ago on Sep 30, 2026· 36m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Celts · Argentina
1976
+4
🇮🇹 Huns · Italy
1943
+4
🇲🇽 Saxons · Mexico
1873
+6
🇲🇽 Dravidians · Mexico
1669
+11
🇧🇷 Chinese · Brazil
1706
-10
🇹🇼 Burgundians · Taiwan
1600
-6
🇨🇴 Bengalis · Colombia
1587
-5
🇺🇸 Varangians · United States
1515
-4
Player eAPM Actions Feudal Castle Imperial Opening
66 2,421 11:15 15:19 31:53 ⚔ FC into Scouts
58 2,130 11:08 14:47 31:28 ⛏ Fast Castle
44 1,626 10:19 14:06 27:59 ⛏ Fast Castle
42 1,521 11:20 15:24 30:34 ⛏ Fast Castle
42 1,524 11:10 15:22 31:08 ⛏ Fast Castle
41 1,488 11:20 16:16 33:13 ⛏ Fast Castle
35 1,290 8:04 22:05 — ⚔ Towers FC
28 1,006 10:56 15:52 30:48 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,610 12,890 13,460 1,510 55,470 58,026
18,975 19,490 8,860 2,250 49,575 52,652
13,465 13,210 7,185 3,855 37,715 41,075
16,055 10,550 7,005 970 34,580 37,481
15,635 8,570 6,020 1,050 31,275 33,900
13,635 11,060 4,630 300 29,625 34,821
14,840 9,375 3,360 1,540 29,115 31,630
8,375 9,214 4,275 1,480 23,344 26,655
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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