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African Clearing

510488436Analyzed
4v4 RM · 5h ago on Oct 1, 2026· 38m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1703
+14
🇨🇳 Varangians · China
1693
+14
🇺🇸 Chinese · United States
1581
+19
🇵🇹 Mongols · Portugal
1554
+19
🇩🇿 Koreans · Algeria
1703
-19
🇬🇧 Varangians · United Kingdom
1654
-17
🇻🇳 Bulgarians · Vietnam
1615
-15
🇻🇳 Mongols · Vietnam
1601
-15
Player eAPM Actions Feudal Castle Imperial Opening
61 2,323 11:08 26:25 — ⚔ Scout Rush
49 1,863 14:14 18:57 — ⛏ FC into Fish Boom
46 1,763 11:23 16:51 — ⛏ Fast Castle
46 1,771 10:57 30:40 — ⚔ Scout Rush
45 1,727 12:54 17:19 32:07 ⛏ Fast Castle
43 1,643 13:23 17:39 31:56 ⛏ Fish Boom FC
42 1,586 13:43 19:26 31:51 ⛏ Fish Boom FC
40 1,540 13:22 17:04 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,535 14,190 14,655 1,830 55,210 56,662
22,750 15,383 10,135 1,725 49,993 54,434
18,515 11,130 8,905 3,545 42,095 44,018
13,595 9,798 3,470 1,800 28,663 29,414
9,075 11,182 3,285 1,800 25,342 25,600
10,550 6,002 400 600 17,552 18,670
5,600 7,826 2,805 1,065 17,296 17,076
9,750 3,870 1,155 2,150 16,925 16,765
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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