AoeStats
← Pagliacci

Fortress

510423825Analyzed
1v1 RM · 19h ago on Sep 30, 2026· 42m 22s· 2 players
Game mode
Random Map
Map size
Small (3 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Danes · United States
1395
+15
🇺🇸 Japanese · United States
1368
-15

Win probability

Pagliacci's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 3,390 analysed 1v1 players on Fortress.
Chicken Paprikash A
Feudal Age 7:16 vs 7:42
top 30%
Castle Age 11:34 vs 12:35
top 25%
Imperial Age 27:47 vs 27:25
btm 47%
eAPM 39 vs 27
top 23%
First military 10:14 vs 13:33
top 13%
▲ Fast Feudal Age at 7:16 — faster than 70% of analysed players on Fortress
▲ Fast Castle Age at 11:34 — faster than 75% of analysed players on Fortress
▲ High eAPM (39) — top quarter of analysed players
▼ Loom after the Feudal click (14:59) — usually safest before it
▲ Early military at 10:14 (Spearman) — earlier than 87% of analysed players on Fortress
▲ Town centers almost never idle — 1s across the first 11:34
Pagliacci A
Feudal Age 7:17 vs 7:42
top 31%
Castle Age 11:15 vs 12:35
top 17%
Imperial Age 29:44 vs 27:25
btm 31%
eAPM 68 vs 27
top 5%
First military 11:41 vs 13:33
top 25%
▲ Fast Castle Age at 11:15 — faster than 83% of analysed players on Fortress
▲ High eAPM (68) — top quarter of analysed players
▼ Loom after the Feudal click (13:20) — usually safest before it
▲ Town centers almost never idle — 10s across the first 11:15
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