AoeStats
← gingersurprise69

Pilgrims

509460243Analyzed
3v3 RM · 5d ago on Sep 26, 2026· 43m 35s· 6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Vietnamese · Germany
1158
+14
🇩🇪 Persians · Germany
1140
+15
🇩🇪 Vikings · Germany
1120
+15
🇺🇸 Ethiopians · United States
1123
-15
🇨🇦 Varangians · Canada
1121
-15
🇨🇦 Danes · Canada
1101
-14
Player eAPM Actions Feudal Castle Imperial Opening
30 1,291 12:09 17:16 — ⚔ Fish Boom into Scouts FC
29 1,275 10:26 18:40 34:16 ⛏ Fish Boom into Fire Galleys FC
25 1,088 11:17 17:33 42:21 ⚔ Fish Boom FC into Skirms
25 1,084 12:25 27:27 — ⚔ Fish Boom into Archers into Skirms
23 1,021 11:55 22:17 — ⛏ Fish Boom FC
18 806 11:25 24:38 43:17 ⚔ Fish Boom into Archers

Resources

Player Food Wood Gold Stone Spent Collected
17,930 10,455 11,745 2,410 42,540 44,327
16,035 12,985 4,255 1,200 34,475 37,020
12,045 10,473 3,845 3,060 29,423 33,137
11,385 9,197 2,300 2,535 25,417 28,991
9,290 8,370 5,385 330 23,375 26,340
7,325 7,225 4,640 2,350 21,540 24,750
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.