AoeStats
← Feisty

Fortress

510206899Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 41m 6s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Italians · Mexico
1538
+16
🇦🇺 Varangians · Australia
1506
+18
🇺🇸 Slavs · United States
1498
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🇲🇽 Portuguese · Mexico
1475
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🇺🇸 Malians · United States
1592
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🇺🇸 Varangians · United States
1549
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1521
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🇺🇸 Saracens · United States
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Player eAPM Actions Feudal Castle Imperial Opening
57 2,335 9:33 14:26 33:46 ⛏ Fast Castle
48 1,962 7:15 11:17 28:09 ⛏ Fast Castle
41 1,665 7:09 11:18 26:29 ⛏ Fast Castle
35 1,421 7:52 11:49 25:37 ⛏ Fast Castle
35 1,452 7:46 12:00 26:51 ⛏ Fast Castle
31 1,290 8:14 11:57 27:47 ⛏ Fast Castle
31 1,280 7:34 11:53 26:43 ⛏ Fast Castle
25 1,046 7:32 11:46 25:59 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,810 13,484 15,525 4,450 60,269 62,680
25,715 14,840 10,720 1,165 52,440 59,769
19,670 13,510 13,110 3,025 49,315 65,519
14,645 21,090 11,265 1,660 48,660 52,926
18,480 13,965 13,535 1,600 47,580 52,303
16,125 18,527 7,825 2,500 44,977 52,125
18,250 16,188 6,680 820 41,938 45,780
10,010 12,883 7,975 1,190 32,058 36,950
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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