AoeStats
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Arena

510737670Analyzed
4v4 RM · 21h ago on Oct 2, 2026· 46m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Slavs · India
1369
+6
🇦🇪 Franks · United Arab Emirates
1319
+8
🇵🇱 Danes · Poland
1189
+12
🇵🇰 Britons · Pakistan
1015
+18
🇹🇼 Teutons · Taiwan
1223
-15
🇦🇺 Burmese · Australia
1154
-13
🇩🇪 Lithuanians · Germany
1096
-10
🇹🇼 Varangians · Taiwan
968
-17
Player eAPM Actions Feudal Castle Imperial Opening
58 2,648 10:39 15:05 29:56 ⚔ FC into Scouts
41 1,897 10:40 23:13 36:02 ⚔ M@A Rush
33 1,539 10:23 14:14 30:04 ⛏ Fast Castle
30 1,364 10:09 17:41 34:42 ⛏ Fast Castle
27 1,243 9:19 22:11 41:21 ⚔ Towers FC
20 932 11:47 16:21 33:56 ⛏ Fast Castle
16 716 12:02 15:57 37:03 ⛏ Fast Castle
0 7 — — —

Resources

Player Food Wood Gold Stone Spent Collected
24,490 18,030 16,975 1,100 60,595 91,960
26,670 14,262 14,610 4,850 60,392 77,252
25,910 18,225 12,655 3,400 60,190 65,938
21,805 13,540 11,120 2,915 49,380 68,537
24,025 13,740 8,695 905 47,365 50,397
12,200 11,700 9,370 2,305 35,575 44,297
9,950 7,567 1,850 2,105 21,472 24,354
0 0 0 0 0 0
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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