AoeStats
← zeos0708

Fortress

509778957Analyzed
4v4 RM · 5d ago on Sep 28, 2026· 37m 8s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Spanish · Argentina
924
+11
🇨🇳 Huns · China
852
+14
🇭🇺 Britons · Hungary
829
+15
🇺🇸 Huns · United States
809
+16
🇨🇴 Saxons · Colombia
909
-17
🇨🇿 Mongols · Czechia
781
-13
🇳🇿 Malay · New Zealand
775
-13
🇺🇸 Franks · United States
774
-13
Compared against 72,670 analysed team-game players on Fortress.
卢本伟 B
Feudal Age 9:08 vs 7:49
btm 12%
Castle Age 12:55 vs 12:34
btm 43%
Imperial Age 27:32 vs 28:24
top 42%
eAPM 32 vs 25
top 31%
First military 19:18 vs 15:31
btm 27%
▼ Slow Feudal Age at 9:08 — slower than 88% of analysed players on Fortress
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 16s across the first 12:55
ABSENT007 D
Feudal Age 10:15 vs 7:49
btm 3%
Castle Age 20:04 vs 12:34
btm 2%
Imperial Age — vs 28:24
btm 0%
eAPM 8 vs 25
btm 3%
First military 26:59 vs 15:31
btm 5%
▼ Slow Feudal Age at 10:15 — slower than 97% of analysed players on Fortress
▼ Slow Castle Age at 20:04 — slower than 98% of analysed players on Fortress
▼ Low eAPM (8) — busier hands win idle time back
▼ First military only at 26:59 (Tarkan) — later than 95% of analysed players on Fortress
zeos0708 B
Feudal Age 7:03 vs 7:49
top 16%
Castle Age 14:43 vs 12:34
btm 21%
Imperial Age 29:48 vs 28:24
btm 38%
eAPM 27 vs 25
top 44%
First military 15:39 vs 15:31
btm 49%
▲ Fast Feudal Age at 7:03 — faster than 84% of analysed players on Fortress
▼ Slow Castle Age at 14:43 — slower than 79% of analysed players on Fortress
▼ Loom never researched — one lost villager costs more
juhamate7 C
Feudal Age 7:52 vs 7:49
btm 48%
Castle Age 11:50 vs 12:34
top 30%
Imperial Age 36:22 vs 28:24
btm 8%
eAPM 26 vs 25
top 47%
First military 13:23 vs 15:31
top 30%
▲ Fast Castle Age at 11:50 — faster than 70% of analysed players on Fortress
▼ Slow Imperial Age at 36:22 — slower than 92% of analysed players on Fortress
▼ Loom after the Feudal click (19:32) — usually safest before it
▲ Town centers almost never idle — 20s across the first 11:50
UBERBULLET D
Feudal Age 10:23 vs 7:49
btm 3%
Castle Age 15:20 vs 12:34
btm 17%
Imperial Age — vs 28:24
btm 0%
eAPM 11 vs 25
btm 8%
First military 13:46 vs 15:31
top 34%
▼ Slow Feudal Age at 10:23 — slower than 97% of analysed players on Fortress
▼ Slow Castle Age at 15:20 — slower than 83% of analysed players on Fortress
▼ Low eAPM (11) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
Novic D
Feudal Age 10:03 vs 7:49
btm 4%
Castle Age 26:42 vs 12:34
btm 0%
Imperial Age 30:03 vs 28:24
btm 36%
eAPM 11 vs 25
btm 8%
First military 33:40 vs 15:31
btm 1%
▼ Slow Feudal Age at 10:03 — slower than 96% of analysed players on Fortress
▼ Slow Castle Age at 26:42 — slower than 100% of analysed players on Fortress
▼ Low eAPM (11) — busier hands win idle time back
▼ First military only at 33:40 (Mangudai) — later than 99% of analysed players on Fortress
▼ Town centers idle 4:47 of the first 26:42 — keep villagers queued
Barbaricci B
Feudal Age 7:30 vs 7:49
top 34%
Castle Age 15:12 vs 12:34
btm 17%
Imperial Age 20:54 vs 28:24
top 4%
eAPM 23 vs 25
btm 44%
First military 24:11 vs 15:31
btm 10%
▼ Slow Castle Age at 15:12 — slower than 83% of analysed players on Fortress
▲ Fast Imperial Age at 20:54 — faster than 96% of analysed players on Fortress
▼ Loom after the Feudal click (9:06) — usually safest before it
▼ First military only at 24:11 (Hearth Troop) — later than 90% of analysed players on Fortress
▲ Town centers almost never idle — 14s across the first 15:12
xxx_Panther_xxx1 B
Feudal Age 8:13 vs 7:49
btm 33%
Castle Age 13:13 vs 12:34
btm 38%
Imperial Age 17:19 vs 28:24
top 1%
eAPM 20 vs 25
btm 31%
First military 17:29 vs 15:31
btm 36%
▲ Fast Imperial Age at 17:19 — faster than 99% of analysed players on Fortress
▲ Town centers almost never idle — 44s across the first 13:13
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