AoeStats
← 冥想控

Hideout

510156384Analyzed
1v1 RM · 2d ago on Sep 29, 2026· 32m 58s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Danes · China
2011
+15
🇩🇪 Saxons · Germany
1992
-15

Win probability

冥想控's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 54,806 analysed 1v1 players on Hideout.
MatzeAoE A
Feudal Age 8:32 vs 10:26
top 2%
Castle Age 18:20 vs 18:38
top 48%
Imperial Age 31:19 vs 35:42
top 17%
eAPM 32 vs 31
top 47%
First military 6:29 vs 14:50
top 1%
▲ Fast Feudal Age at 8:32 — faster than 98% of analysed players on Hideout
▲ Fast Imperial Age at 31:19 — faster than 83% of analysed players on Hideout
▼ Loom never researched — one lost villager costs more
▲ Early military at 6:29 (Militia) — earlier than 99% of analysed players on Hideout
▲ Town centers almost never idle — 1s across the first 18:20
冥想控 S
Feudal Age 10:54 vs 10:26
btm 33%
Castle Age 14:48 vs 18:38
top 15%
Imperial Age 29:52 vs 35:42
top 9%
eAPM 60 vs 31
top 8%
First military 15:46 vs 14:50
btm 43%
▲ Fast Castle Age at 14:48 — faster than 85% of analysed players on Hideout
▲ Fast Imperial Age at 29:52 — faster than 91% of analysed players on Hideout
▲ High eAPM (60) — top quarter of analysed players
▼ Loom after the Feudal click (10:52) — usually safest before it
▲ Town centers almost never idle — 1s across the first 14:47
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