AoeStats
← Lord_Wilfredo

Arena

509581749Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 38m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Franks · Argentina
1296
+15
🇲🇽 Khmer · Mexico
1251
+17
🇲🇽 Saxons · Mexico
1246
+17
🇭🇰 Danes · Hong Kong SAR China
1237
+18
🇫🇷 Berbers · France
1335
-18
🇫🇷 Vikings · France
1274
-17
🇩🇪 Persians · Germany
1257
-16
🇦🇷 Khmer · Argentina
1249
-16
Player eAPM Actions Feudal Castle Imperial Opening
54 2,064 9:59 14:10 35:10 ⛏ Fast Castle
42 1,599 10:14 14:00 27:47 ⛏ Fast Castle
42 1,590 10:49 15:06 — ⛏ Fast Castle
41 1,551 11:14 14:27 — ⚔ FC into Scouts
40 1,512 10:25 15:11 — ⛏ Fast Castle
25 948 10:43 15:59 — ⛏ Fast Castle
20 744 11:03 14:38 34:05 ⛏ Fast Castle
12 458 10:04 13:22 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,880 11,605 19,845 960 58,290 59,406
17,845 10,040 10,270 3,515 41,670 47,010
16,390 9,550 6,945 1,600 34,485 39,680
16,730 10,425 6,850 200 34,205 35,822
13,060 9,465 4,905 300 27,730 34,062
14,770 5,140 2,395 1,500 23,805 26,925
5,945 6,295 770 525 13,535 16,358
4,125 3,390 925 1,025 9,465 12,238
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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