Oasis
509456265Analyzed4v4 RM
·
6d ago on Sep 26, 2026·
30m 1s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 78,104 analysed team-game players on Oasis.
Lord_Wilfredo
B
Feudal Age
9:32
vs 10:44
top 20%
Castle Age
28:58
vs 20:42
btm 4%
Imperial Age
—
vs 36:44
btm 0%
eAPM
45
vs 31
top 22%
First military
10:09
vs 13:39
top 16%
▲
Fast Feudal Age at 9:32 — faster than 80% of analysed players on Oasis
▼
Slow Castle Age at 28:58 — slower than 96% of analysed players on Oasis
▲
High eAPM (45) — top quarter of analysed players
▲
Early military at 10:09 (Scout Cavalry) — earlier than 84% of analysed players on Oasis
FreakinGorkha
S
Feudal Age
8:47
vs 10:44
top 4%
Castle Age
21:33
vs 20:42
btm 42%
Imperial Age
—
vs 36:44
btm 0%
eAPM
65
vs 31
top 4%
First military
10:31
vs 13:39
top 21%
▲
Fast Feudal Age at 8:47 — faster than 96% of analysed players on Oasis
▲
High eAPM (65) — top quarter of analysed players
tH_cept
C
Feudal Age
10:22
vs 10:44
top 40%
Castle Age
28:18
vs 20:42
btm 4%
Imperial Age
—
vs 36:44
btm 0%
eAPM
40
vs 31
top 31%
First military
11:36
vs 13:39
top 35%
▼
Slow Castle Age at 28:18 — slower than 96% of analysed players on Oasis
▼
Town centers idle 6:23 of the first 28:18 — keep villagers queued
lucaspeixoto2584
A
Feudal Age
9:10
vs 10:44
top 11%
Castle Age
21:34
vs 20:42
btm 41%
Imperial Age
—
vs 36:44
btm 0%
eAPM
37
vs 31
top 36%
First military
10:15
vs 13:39
top 17%
▲
Fast Feudal Age at 9:10 — faster than 89% of analysed players on Oasis
▼
Loom never researched — one lost villager costs more
▲
Early military at 10:15 (Scout Cavalry) — earlier than 83% of analysed players on Oasis
▲
Town centers almost never idle — 18s across the first 21:34
The Viejo
S
Feudal Age
8:54
vs 10:44
top 5%
Castle Age
—
vs 20:42
btm 0%
Imperial Age
—
vs 36:44
btm 0%
eAPM
53
vs 31
top 13%
First military
9:56
vs 13:39
top 12%
▲
Fast Feudal Age at 8:54 — faster than 95% of analysed players on Oasis
▲
High eAPM (53) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Early military at 9:56 (Archer) — earlier than 88% of analysed players on Oasis
▼
Town centers idle 10:20 of the first 30:00 — keep villagers queued
ChrjstOfF
B
Feudal Age
9:20
vs 10:44
top 15%
Castle Age
26:21
vs 20:42
btm 9%
Imperial Age
—
vs 36:44
btm 0%
eAPM
48
vs 31
top 17%
First military
10:05
vs 13:39
top 14%
▲
Fast Feudal Age at 9:20 — faster than 85% of analysed players on Oasis
▼
Slow Castle Age at 26:21 — slower than 91% of analysed players on Oasis
▲
High eAPM (48) — top quarter of analysed players
▲
Early military at 10:05 (Scout Cavalry) — earlier than 86% of analysed players on Oasis
▲
Town centers almost never idle — 15s across the first 26:20
Vizconde Medardo
B
Feudal Age
11:03
vs 10:44
btm 41%
Castle Age
15:07
vs 20:42
top 6%
Imperial Age
—
vs 36:44
btm 0%
eAPM
27
vs 31
btm 41%
First military
15:10
vs 13:39
btm 43%
▲
Fast Castle Age at 15:07 — faster than 94% of analysed players on Oasis
▼
Loom after the Feudal click (15:20) — usually safest before it
▲
Town centers almost never idle — 1s across the first 15:07
KRON ツ
A
Feudal Age
9:06
vs 10:44
top 9%
Castle Age
22:04
vs 20:42
btm 37%
Imperial Age
—
vs 36:44
btm 0%
eAPM
33
vs 31
top 44%
First military
7:23
vs 13:39
top 2%
▲
Fast Feudal Age at 9:06 — faster than 91% of analysed players on Oasis
▲
Early military at 7:23 (Militia) — earlier than 98% of analysed players on Oasis