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Fortress

509124296Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 30m 3s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Huns · United Kingdom
1487
+12
🇺🇸 Saxons · United States
1457
+13
🇩🇪 Saracens · Germany
1417
+15
🇲🇽 Burgundians · Mexico
1370
+17
🇦🇷 Magyars · Argentina
1490
-18
🇨🇳 Maya · China
1396
-14
🇵🇪 Japanese · Peru
1355
-13
🇹🇼 Varangians · Taiwan
1348
-12
Player eAPM Actions Feudal Castle Imperial Opening
41 1,231 7:54 11:43 28:05 ⛏ Fast Castle
41 1,221 8:20 12:42 — ⛏ Fast Castle
40 1,201 6:39 12:31 — ⚔ FC into Archers
38 1,134 6:52 11:12 28:44 ⛏ Fast Castle
36 1,088 6:50 12:09 28:34 ⛏ Fast Castle
31 934 8:05 11:35 24:02 ⛏ Fast Castle
24 718 8:07 11:54 26:06 ⛏ Fast Castle
21 620 9:38 14:11 18:40 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
15,155 9,620 6,265 1,360 32,400 34,505
16,115 10,160 4,825 450 31,550 33,143
15,640 7,380 6,630 200 29,850 37,410
11,400 9,475 4,130 1,960 26,965 31,888
15,165 7,635 3,705 400 26,905 29,907
8,675 8,980 4,430 1,135 23,220 24,079
8,370 4,845 4,250 60 17,525 17,944
7,150 5,088 3,875 100 16,213 17,481
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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