Oasis
509782749Analyzed4v4 RM
·
3d ago on Sep 28, 2026·
24m 16s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
EigenVector
10 units ordered
Scout Cavalry9
Spearman1
First military 11:01 — Scout Cavalry
Leobossy
0 units ordered
| ArCas | Toruk Makto
23 units ordered
Knight15
Scout Cavalry8
First military 10:46 — Scout Cavalry
Kanon
18 units ordered
Organ Gun18
First military 18:08 — Organ Gun
Haider_435
25 units ordered
Archer24
Spearman1
First military 12:46 — Archer
IRON MIKE
24 units ordered
Scout Cavalry20
Spearman4
First military 10:24 — Scout Cavalry
ZePablo
0 units ordered
francoollearo
22 units ordered
Varangian Guard22
First military 19:18 — Varangian Guard
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
EigenVector’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
| ArCas | Toruk Makto’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Kanon’s army
and what beats it
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Haider_435’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
IRON MIKE’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
francoollearo’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1