Oasis
509012338Analyzed4v4 RM
·
6d ago on Sep 25, 2026·
43m 1s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 78,104 analysed team-game players on Oasis.
KOF Itachi
A
Feudal Age
9:13
vs 10:44
top 12%
Castle Age
24:22
vs 20:42
btm 18%
Imperial Age
—
vs 36:44
btm 0%
eAPM
45
vs 31
top 22%
First military
10:31
vs 13:39
top 21%
▲
Fast Feudal Age at 9:13 — faster than 88% of analysed players on Oasis
▼
Slow Castle Age at 24:22 — slower than 82% of analysed players on Oasis
▲
High eAPM (45) — top quarter of analysed players
| ArCas | Toruk Makto
S
Feudal Age
8:50
vs 10:44
top 4%
Castle Age
19:12
vs 20:42
top 37%
Imperial Age
33:41
vs 36:44
top 25%
eAPM
53
vs 31
top 13%
First military
9:38
vs 13:39
top 9%
▲
Fast Feudal Age at 8:50 — faster than 96% of analysed players on Oasis
▲
Fast Imperial Age at 33:41 — faster than 75% of analysed players on Oasis
▲
High eAPM (53) — top quarter of analysed players
▲
Early military at 9:38 (Scout Cavalry) — earlier than 91% of analysed players on Oasis
xrw
A
Feudal Age
8:37
vs 10:44
top 2%
Castle Age
21:46
vs 20:42
btm 39%
Imperial Age
35:25
vs 36:44
top 39%
eAPM
29
vs 31
btm 45%
First military
9:19
vs 13:39
top 6%
▲
Fast Feudal Age at 8:37 — faster than 98% of analysed players on Oasis
▲
Early military at 9:19 (Scout Cavalry) — earlier than 94% of analysed players on Oasis
▲
Town centers almost never idle — 3s across the first 21:46
WALLS
A
Feudal Age
12:19
vs 10:44
btm 16%
Castle Age
16:29
vs 20:42
top 16%
Imperial Age
31:45
vs 36:44
top 12%
eAPM
51
vs 31
top 14%
First military
29:59
vs 13:39
btm 4%
▼
Slow Feudal Age at 12:19 — slower than 84% of analysed players on Oasis
▲
Fast Castle Age at 16:29 — faster than 84% of analysed players on Oasis
▲
Fast Imperial Age at 31:45 — faster than 88% of analysed players on Oasis
▲
High eAPM (51) — top quarter of analysed players
▼
First military only at 29:59 (Mangudai) — later than 96% of analysed players on Oasis
▲
Town centers almost never idle — 2s across the first 16:29
赤道大变了
B
Feudal Age
9:39
vs 10:44
top 22%
Castle Age
25:42
vs 20:42
btm 11%
Imperial Age
—
vs 36:44
btm 0%
eAPM
35
vs 31
top 41%
First military
8:05
vs 13:39
top 3%
▲
Fast Feudal Age at 9:39 — faster than 78% of analysed players on Oasis
▼
Slow Castle Age at 25:42 — slower than 89% of analysed players on Oasis
▲
Early military at 8:05 (Militia) — earlier than 97% of analysed players on Oasis
▲
Town centers almost never idle — 4s across the first 25:42
马虎
B
Feudal Age
9:27
vs 10:44
top 18%
Castle Age
22:21
vs 20:42
btm 34%
Imperial Age
—
vs 36:44
btm 0%
eAPM
20
vs 31
btm 22%
First military
10:23
vs 13:39
top 19%
▲
Fast Feudal Age at 9:27 — faster than 82% of analysed players on Oasis
▼
Low eAPM (20) — busier hands win idle time back
▲
Early military at 10:23 (Scout Cavalry) — earlier than 81% of analysed players on Oasis
▲
Town centers almost never idle — 2s across the first 22:21
impossible
S
Feudal Age
9:27
vs 10:44
top 18%
Castle Age
13:26
vs 20:42
top 0%
Imperial Age
28:19
vs 36:44
top 2%
eAPM
42
vs 31
top 27%
First military
25:38
vs 13:39
btm 9%
▲
Fast Feudal Age at 9:27 — faster than 82% of analysed players on Oasis
▲
Fast Castle Age at 13:26 — faster than 100% of analysed players on Oasis
▲
Fast Imperial Age at 28:19 — faster than 98% of analysed players on Oasis
▼
Loom after the Feudal click (21:33) — usually safest before it
▼
First military only at 25:38 (Knight) — later than 91% of analysed players on Oasis
▲
Town centers almost never idle — 1s across the first 13:25
EU _XING
B
Feudal Age
9:07
vs 10:44
top 10%
Castle Age
21:53
vs 20:42
btm 38%
Imperial Age
38:00
vs 36:44
btm 40%
eAPM
24
vs 31
btm 31%
First military
27:30
vs 13:39
btm 6%
▲
Fast Feudal Age at 9:07 — faster than 90% of analysed players on Oasis
▼
First military only at 27:30 (Monk) — later than 94% of analysed players on Oasis
▲
Town centers almost never idle — 11s across the first 21:52