Arena
509673612Analyzed2v2 RM
·
4d ago on Sep 27, 2026·
40m 19s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 534,222 analysed team-game players on Arena.
Sid Ironside
B
Feudal Age
12:43
vs 10:55
btm 8%
Castle Age
16:21
vs 16:03
btm 45%
Imperial Age
28:35
vs 32:17
top 15%
eAPM
46
vs 27
top 11%
First military
18:03
vs 18:52
top 43%
▼
Slow Feudal Age at 12:43 — slower than 92% of analysed players on Arena
▲
Fast Imperial Age at 28:35 — faster than 85% of analysed players on Arena
▲
High eAPM (46) — top quarter of analysed players
▼
Loom after the Feudal click (27:26) — usually safest before it
▲
Town centers almost never idle — 21s across the first 16:21
vignesh.689
D
Feudal Age
12:29
vs 10:55
btm 10%
Castle Age
17:49
vs 16:03
btm 30%
Imperial Age
34:27
vs 32:17
btm 33%
eAPM
25
vs 27
btm 44%
First military
19:32
vs 18:52
btm 45%
▼
Slow Feudal Age at 12:29 — slower than 90% of analysed players on Arena
▲
Town centers almost never idle — 15s across the first 17:49
Hausierer
D
Feudal Age
11:23
vs 10:55
btm 32%
Castle Age
22:53
vs 16:03
btm 8%
Imperial Age
38:26
vs 32:17
btm 14%
eAPM
11
vs 27
btm 5%
First military
13:10
vs 18:52
top 7%
▼
Slow Castle Age at 22:53 — slower than 92% of analysed players on Arena
▼
Slow Imperial Age at 38:26 — slower than 86% of analysed players on Arena
▼
Low eAPM (11) — busier hands win idle time back
▲
Early military at 13:10 (Spearman) — earlier than 93% of analysed players on Arena
▼
Town centers idle 6:23 of the first 22:53 — keep villagers queued
Tadel
D
Feudal Age
11:58
vs 10:55
btm 17%
Castle Age
35:14
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
7
vs 27
btm 2%
First military
17:30
vs 18:52
top 38%
▼
Slow Feudal Age at 11:58 — slower than 83% of analysed players on Arena
▼
Slow Castle Age at 35:14 — slower than 100% of analysed players on Arena
▼
Low eAPM (7) — busier hands win idle time back
▼
Town centers idle 16:14 of the first 35:14 — keep villagers queued