AoeStats
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African Clearing

510393376Analyzed
4v4 RM · 15h ago on Sep 30, 2026· 43m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1569
+14
🇫🇷 Huns · France
1480
+17
🇩🇪 Persians · Germany
1478
+17
🇨🇳 Muisca · China
1412
+20
🇨🇿 Huns · Czechia
1543
-19
🇵🇱 Saxons · Poland
1532
-18
🇺🇸 Hindustanis · United States
1511
-17
🇪🇸 Varangians · Spain
1440
-14
Player eAPM Actions Feudal Castle Imperial Opening
55 2,385 11:53 19:55 35:45 ⛏ Fast Castle
38 1,667 12:31 22:55 37:04 ⚔ Scout Rush
36 1,588 12:30 17:10 38:03 ⛏ Fast Castle
32 1,405 13:43 17:37 — ⛏ Fast Castle
31 1,351 12:54 16:28 35:29 ⛏ Fast Castle
30 1,326 12:15 21:40 41:42 ⚔ Scout Rush
27 1,193 13:12 18:08 38:52 ⛏ Fast Castle
23 997 13:01 16:45 35:01 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,795 22,423 9,520 4,545 56,283 65,014
21,285 15,551 9,595 2,550 48,981 57,877
19,190 9,895 7,270 1,350 37,705 43,498
13,350 12,367 6,980 1,790 34,487 38,925
12,035 10,862 8,700 2,250 33,847 35,830
16,475 8,580 6,235 1,525 32,815 33,522
10,855 8,363 3,245 1,365 23,828 24,983
7,005 8,145 3,475 1,190 19,815 19,516
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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