AoeStats
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African Clearing

510298753Analyzed
4v4 RM · 1h ago on Sep 30, 2026· 39m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Japanese · Hong Kong SAR China
1674
+8
🇹🇼 Byzantines · Taiwan
1489
+15
🇹🇼 Saxons · Taiwan
1471
+15
🇹🇼 Varangians · Taiwan
1382
+18
🇺🇸 Malians · United States
1486
-15
🇨🇭 Varangians · Switzerland
1472
-14
🇻🇳 Mongols · Vietnam
1469
-14
🇨🇿 Cumans · Czechia
1428
-13
Player eAPM Actions Feudal Castle Imperial Opening
51 2,038 13:54 17:36 35:02 ⛏ Fish Boom FC
49 1,940 14:03 20:07 — ⛏ Fish Boom FC
40 1,581 14:32 18:20 30:58 ⛏ Fish Boom FC
37 1,449 14:46 23:51 — ⚔ Towers FC
33 1,304 12:13 20:35 38:26 ⛏ Fast Castle
30 1,178 13:36 17:30 — ⛏ Fast Castle
22 884 12:34 19:24 — ⚔ Scout Rush
21 840 14:11 18:29 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,630 14,505 8,125 1,715 44,975 47,012
23,985 11,175 8,900 300 44,360 47,649
13,600 14,567 8,920 1,740 38,827 38,786
11,425 14,479 4,530 1,380 31,814 34,362
10,265 6,160 2,750 2,100 21,275 23,668
8,770 5,970 2,375 1,775 18,890 19,562
7,725 7,375 2,090 1,315 18,505 24,712
4,475 1,306 360 750 6,891 7,249
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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