AoeStats
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Arena

508744224Analyzed
4v4 RM · 7d ago on Sep 23, 2026· 46m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Cumans · Italy
1494
+14
🇮🇹 Teutons · Italy
1403
+17
🇮🇹 Byzantines · Italy
1294
+22
🇮🇹 Goths · Italy
1284
+21
🇧🇷 Georgians · Brazil
1499
-21
🇺🇸 Danes · United States
1429
-19
🇦🇷 Varangians · Argentina
1420
-18
🇩🇪 Mongols · Germany
1364
-16
Player eAPM Actions Feudal Castle Imperial Opening
48 2,261 11:12 15:38 33:36 ⛏ Fast Castle
47 2,212 9:57 13:39 28:50 ⛏ Fast Castle
40 1,867 8:53 20:24 34:15 ⛏ Fast Castle
40 1,852 11:26 15:24 28:12 ⛏ Fast Castle
34 1,589 10:39 14:32 29:24 ⛏ Fast Castle
33 1,554 10:34 14:38 29:33 ⛏ Fast Castle
29 1,340 10:26 14:05 36:18 ⛏ Fast Castle
22 1,017 11:59 15:42 35:29 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
39,225 16,842 16,145 2,800 75,012 82,590
30,825 26,120 15,310 2,650 74,905 76,084
25,510 22,800 15,065 4,635 68,010 76,659
26,675 23,330 10,125 3,745 63,875 72,769
24,555 17,360 10,205 950 53,070 58,876
19,535 19,165 10,230 1,935 50,865 58,394
22,450 11,880 8,085 955 43,370 45,272
13,565 11,835 5,450 1,735 32,585 38,084
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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