AoeStats
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African Clearing

510648737Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 35m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Mongols · United States
1502
+11
🇺🇸 Britons · United States
1316
+19
🇺🇸 Khmer · United States
1306
+19
🇺🇸 Ethiopians · United States
1271
+20
🇨🇴 Vietnamese · Colombia
1509
-23
🇺🇸 Danes · United States
1380
-17
🇮🇳 Varangians · India
1327
-15
🇨🇭 Huns · Switzerland
1289
-14
Player eAPM Actions Feudal Castle Imperial Opening
48 1,710 10:35 16:55 — ⚔ Scout Rush
32 1,139 11:56 24:08 — ⚔ Scout Rush
32 1,118 14:55 18:39 — ⛏ Fast Castle
29 1,015 12:55 17:56 — ⛏ Fast Castle
27 953 13:24 — — ⚔ Scouts into Archers into Skirms
26 907 12:23 29:45 — ⚔ Scout Rush
25 876 13:58 31:09 — ⚔ Towers FC
23 805 13:26 18:19 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
8,510 8,680 2,960 955 21,105 22,435
9,510 6,873 935 2,475 19,793 19,955
9,955 5,811 2,665 950 19,381 23,239
6,630 6,195 1,695 1,715 16,235 15,930
6,815 6,705 1,715 400 15,635 17,144
5,595 5,102 575 1,235 12,507 13,150
6,560 3,519 1,010 200 11,289 11,747
4,950 2,449 300 325 8,024 7,725
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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