AoeStats
← Morrión

Arena

510581527Analyzed
2v2 RM · 2d ago on Oct 1, 2026· 40m 49s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Danes · Spain
1409
+14
🇪🇸 Varangians · Spain
1406
+14
🇪🇸 Danes · Spain
1368
-14
🇪🇸 Britons · Spain
1367
-14
Player eAPM Actions Feudal Castle Imperial Opening
37 1,508 9:44 14:41 — ⛏ Fast Castle
29 1,171 10:35 14:45 — ⛏ Fast Castle
29 1,169 10:14 14:34 — ⛏ Fast Castle
25 1,017 9:49 13:28 30:12 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,330 11,680 18,220 1,700 56,930 66,507
8,465 9,410 4,295 465 22,635 22,723
10,370 4,848 1,875 750 17,843 18,827
6,615 5,653 1,595 1,055 14,918 20,751
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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