AoeStats
← Morrión

Arena

509145369Analyzed
2v2 RM · 8d ago on Sep 25, 2026· 31m 16s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Varangians · Brazil
1594
+8
🇵🇪 Japanese · Peru
1414
+14
🇪🇸 Varangians · Spain
1386
-11
🇪🇸 Danes · Spain
1385
-11
Player eAPM Actions Feudal Castle Imperial Opening
39 1,205 10:42 15:22 30:08 ⛏ Fast Castle
37 1,155 10:07 14:27 — ⛏ Fast Castle
34 1,079 11:40 16:16 — ⛏ Fast Castle
32 1,002 10:27 14:24 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
11,405 5,795 3,730 2,250 23,180 25,320
8,890 5,370 1,425 850 16,535 18,617
7,745 5,780 2,080 880 16,485 17,531
4,525 2,715 1,130 790 9,160 10,335
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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