AoeStats
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Fortress

509878642Analyzed
4v4 RM · 5d ago on Sep 28, 2026· 34m 18s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Italians · China
1204
+13
🇨🇳 Wei · China
1191
+14
🇦🇺 Danes · Australia
1178
+14
🇦🇺 Saxons · Australia
1110
+16
🇵🇱 Danes · Poland
1160
-15
🇹🇼 Persians · Taiwan
1151
-15
🇹🇼 Celts · Taiwan
1122
-14
🇪🇸 Romans · Spain
1109
-13
Player eAPM Actions Feudal Castle Imperial Opening
49 1,693 7:55 12:16 25:51 ⛏ Fast Castle
44 1,510 8:12 13:03 23:34 ⛏ Fast Castle
38 1,295 7:00 11:57 25:49 ⛏ Fast Castle
34 1,177 8:10 13:21 26:10 ⛏ Fast Castle
31 1,053 8:19 12:00 32:22 ⛏ Fast Castle
26 903 6:51 12:22 25:44 ⛏ Fast Castle
20 701 6:08 14:18 26:24 ⛏ Fast Castle
17 591 7:41 12:15 31:48 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,500 16,245 6,910 2,450 43,105 48,812
17,980 14,820 3,575 3,115 39,490 45,840
16,825 11,155 5,150 2,685 35,815 41,492
14,240 11,685 8,350 880 35,155 38,155
8,850 15,520 7,205 995 32,570 39,653
15,170 8,895 4,970 485 29,520 32,610
14,600 6,890 6,525 300 28,315 31,797
12,480 6,633 5,865 890 25,868 27,511
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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