AoeStats
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Nomad

509857798Analyzed
4v4 RM · 4d ago on Sep 28, 2026· 41m 55s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Portuguese · France
1169
+14
🇬🇧 Burgundians · United Kingdom
1152
+15
🇨🇳 Danes · China
1151
+15
🇺🇸 Burmese · United States
1150
+15
🇦🇺 Danes · Australia
1213
-18
🇦🇺 Varangians · Australia
1134
-15
🇲🇽 Huns · Mexico
1114
-14
🇹🇼 Cumans · Taiwan
1067
-12
Player eAPM Actions Feudal Castle Imperial Opening
47 1,964 14:15 19:36 — ⛏ Fish Boom FC
34 1,430 15:47 22:06 — ⛏ Fish Boom FC
34 1,406 17:11 22:51 41:34 ⛏ Fish Boom into Galleys FC
28 1,194 15:45 25:44 — ⚔ Fish Boom FC into Scouts
25 1,058 13:58 26:49 — ⚔ Fish Boom into Towers FC
23 977 14:05 17:37 24:24 ⛏ Fish Boom FC into Fast Imp
22 907 14:19 18:24 35:41 ⛏ Fish Boom FC
17 720 12:27 28:14 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
13,435 11,745 4,310 3,110 32,600 40,345
13,220 9,970 5,695 3,650 32,535 42,399
12,360 13,420 4,200 1,070 31,050 33,768
12,145 12,128 3,200 1,070 28,543 32,189
9,570 6,620 3,005 1,445 20,640 22,215
8,130 8,798 1,375 1,650 19,953 20,083
6,380 4,734 905 2,360 14,379 15,881
7,160 3,889 1,270 325 12,644 13,022
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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