AoeStats
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Oasis

509014532Analyzed
4v4 RM · 7d ago on Sep 25, 2026· 55m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Burmese · Chile
1211
+14
🇦🇷 Saracens · Argentina
1199
+14
🇮🇳 Mongols · India
1140
+16
🇨🇱 Khmer · Chile
1096
+19
🇨🇦 Britons · Canada
1157
-16
🇨🇦 Danes · Canada
1156
-16
🇨🇦 Saracens · Canada
1151
-16
🇨🇦 Varangians · Canada
1146
-15
Player eAPM Actions Feudal Castle Imperial Opening
47 2,594 8:06 21:41 38:08 ⚔ Archers into Skirms
34 1,884 10:47 24:23 — ⚔ Scout Rush
32 1,803 10:05 24:57 45:30 ⚔ Scout Rush
31 1,735 9:54 27:18 52:43 ⚔ Archers into Skirms
24 1,359 11:05 21:40 — ⚔ Scout Rush
24 1,343 11:29 17:53 51:29 ⛏ Fast Castle
23 1,272 11:14 15:07 52:30 ⛏ Fast Castle
20 1,102 8:25 22:56 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
26,365 16,322 15,610 1,700 59,997 66,001
25,110 10,275 17,135 2,700 55,220 59,413
21,450 16,888 12,420 2,900 53,658 75,736
14,345 17,283 4,715 1,125 37,468 40,463
16,420 8,805 7,715 2,730 35,670 37,101
12,705 10,250 6,140 850 29,945 32,658
14,725 6,047 4,330 1,715 26,817 29,303
3,450 3,556 2,460 0 9,466 11,157
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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