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African Clearing

510518395Analyzed
4v4 RM · 17h ago on Oct 1, 2026· 88m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇹 Huns · Austria
1394
+14
🇩🇪 Saxons · Germany
1387
+14
🇨🇳 Varangians · China
1338
+16
🇺🇸 Mongols · United States
1274
+18
1373
-17
🇸🇬 Mongols · Singapore
1349
-16
🇨🇳 Ethiopians · China
1324
-15
1305
-14
Player eAPM Actions Feudal Castle Imperial Opening
44 3,897 12:36 21:31 42:03 ⚔ Scouts into Archers
39 3,497 12:59 28:24 52:39 ⚔ Archers into Towers
38 3,379 12:36 19:05 46:54 ⛏ Fast Castle
36 3,236 12:01 16:11 40:22 ⛏ Fast Castle
35 3,105 13:14 17:31 44:50 ⛏ Fast Castle
33 2,961 11:55 17:55 39:27 ⛏ Fast Castle
32 2,879 15:52 21:45 54:23 ⛏ Fish Boom
24 2,100 14:15 18:19 44:58 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
41,600 80,332 38,385 6,800 167,117 200,794
58,755 41,289 32,515 6,030 138,589 141,735
55,450 36,410 19,255 3,550 114,665 117,689
48,820 27,080 23,155 6,175 105,230 121,597
27,090 32,966 25,945 3,950 89,951 91,388
22,075 41,235 19,380 4,550 87,240 97,578
18,850 37,154 18,760 6,025 80,789 98,661
37,265 13,513 24,380 2,450 77,608 114,755
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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