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Black Forest

509621710Analyzed
4v4 RM · 6d ago on Sep 27, 2026· 52m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1273
+16
🇹🇼 Goths · Taiwan
1247
+17
🇦🇺 Spanish · Australia
1229
+17
🇻🇳 Bohemians · Vietnam
1211
+18
🇮🇳 Turks · India
1290
-18
🇫🇷 Danes · France
1280
-18
🇱🇺 Saxons · Luxembourg
1254
-17
🇹🇼 Magyars · Taiwan
1219
-15
Player eAPM Actions Feudal Castle Imperial Opening
63 3,330 13:07 18:14 37:54 ⛏ Fast Castle
43 2,269 12:23 16:39 31:38 ⛏ Fish Boom FC
42 2,230 12:49 17:22 31:42 ⛏ Fish Boom FC
35 1,844 11:34 15:16 34:46 ⛏ Fast Castle
35 1,868 12:17 16:09 29:54 ⛏ Fish Boom FC
33 1,726 12:22 16:22 31:53 ⛏ Fish Boom FC
25 1,330 11:21 19:09 29:05 ⛏ Fast Castle
23 1,218 12:22 17:24 51:06 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
49,340 22,575 16,760 1,700 90,375 108,752
33,195 25,807 15,500 3,730 78,232 91,565
18,850 27,025 23,290 4,560 73,725 87,188
25,285 17,042 12,915 3,790 59,032 65,221
22,095 20,450 11,310 3,745 57,600 76,963
20,970 21,491 6,105 2,495 51,061 55,422
15,120 14,415 5,430 2,375 37,340 44,165
12,690 10,264 4,825 755 28,534 32,720
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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