AoeStats
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Arena

510253278Analyzed
4v4 RM · 21h ago on Sep 30, 2026· 53m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Varangians · Mexico
1169
+15
🇲🇽 Hindustanis · Mexico
1158
+16
🇲🇽 Spanish · Mexico
1150
+16
🇲🇽 Maya · Mexico
1052
+19
🇦🇺 Bohemians · Australia
1182
-18
🇲🇽 Varangians · Mexico
1139
-16
🇻🇳 Mongols · Vietnam
1135
-16
🇲🇽 Danes · Mexico
1130
-16
Player eAPM Actions Feudal Castle Imperial Opening
45 2,406 11:40 15:16 29:25 ⛏ Fast Castle
42 2,244 10:10 15:05 35:28 ⛏ Fast Castle
38 2,025 10:24 14:16 34:21 ⛏ Fast Castle
29 1,539 11:54 16:16 33:07 ⛏ Fast Castle
28 1,485 11:34 15:21 30:48 ⛏ Fast Castle
28 1,471 12:10 18:51 41:45
26 1,410 10:26 15:03 35:46 ⛏ Fast Castle
23 1,203 10:10 14:01 39:51 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,900 14,470 31,445 4,200 87,015 103,866
38,450 19,480 24,765 3,000 85,695 87,471
36,125 16,720 22,395 2,300 77,540 84,013
29,965 27,680 15,970 3,200 76,815 92,000
21,425 22,960 10,715 2,150 57,250 65,327
20,470 20,660 11,015 2,800 54,945 58,767
20,480 17,390 13,395 2,265 53,530 65,411
12,335 12,131 3,755 1,600 29,821 35,059
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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