AoeStats
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African Clearing

510835633Analyzed
4v4 RM · 3h ago on Oct 2, 2026· 30m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Huns · Italy
1294
+15
🇧🇪 Varangians · Belgium
1268
+16
🇵🇱 Danes · Poland
1258
+38
🇹🇷 Hindustanis · Türkiye
1244
+16
🇺🇸 Huns · United States
1287
-17
🇳🇴 Aztecs · Norway
1276
-16
🇳🇱 Slavs · Netherlands
1275
-16
🇹🇷 Malay · Türkiye
1216
-14
Player eAPM Actions Feudal Castle Imperial Opening
39 1,185 13:21 25:03 — ⚔ Scout Rush
37 1,106 14:33 26:00 — ⚔ Archer Rush
36 1,081 13:28 19:30 — ⛏ Fast Castle
35 1,063 13:36 — — ⚔ M@A into Towers into Scouts into Skirms
27 810 12:52 16:26 — ⛏ Fast Castle
26 777 13:54 17:41 — ⛏ Fast Castle
26 792 12:04 22:54 — ⚔ Scouts into Archers
17 498 13:02 27:03 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
8,560 4,848 960 950 15,318 16,574
7,325 5,475 1,645 850 15,295 15,404
5,425 4,493 905 1,050 11,873 11,827
6,980 2,835 1,750 300 11,865 11,578
7,310 3,321 850 100 11,581 13,471
5,780 4,121 1,175 450 11,526 11,031
5,025 4,413 865 300 10,603 9,718
3,100 1,501 570 225 5,396 5,866
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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