AoeStats
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Arena

510868899Analyzed
4v4 RM · 21h ago on Oct 2, 2026· 66m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Muisca · United Kingdom
1078
+15
🇨🇱 Varangians · Chile
1060
+16
🇺🇸 Saxons · United States
1057
+16
🇺🇸 Franks · United States
1000
+55
🇮🇹 Spanish · Italy
1136
-19
🇦🇹 Lithuanians · Austria
1092
-18
🇦🇷 Britons · Argentina
998
-14
🇦🇷 Byzantines · Argentina
992
-14
Player eAPM Actions Feudal Castle Imperial Opening
58 3,832 10:23 16:23 35:02 ⛏ Fast Castle
50 3,304 10:37 16:07 31:51 ⛏ Fast Castle
42 2,801 8:53 14:52 33:06 ⛏ Fast Castle
33 2,165 9:45 14:31 30:05 ⛏ Fast Castle
24 1,620 11:00 16:02 33:00 ⛏ Fast Castle
20 1,299 10:53 16:40 32:56 ⛏ Fast Castle
15 992 13:10 17:46 34:43 ⛏ Fast Castle
4 249 25:27 — —

Resources

Player Food Wood Gold Stone Spent Collected
66,885 40,295 23,215 8,000 138,395 145,324
64,980 15,820 38,760 2,350 121,910 142,184
40,580 22,495 30,370 2,900 96,345 111,954
31,725 35,980 15,300 2,805 85,810 114,578
15,000 21,805 17,055 7,535 61,395 92,522
22,125 19,260 9,670 1,850 52,905 68,066
18,905 12,343 7,885 3,270 42,403 43,277
2,500 2,265 70 30 4,865 7,492
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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