AoeStats
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Black Forest

510179273Analyzed
4v4 RM · 22h ago on Sep 29, 2026· 46m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Saxons · United States
1088
+14
🇺🇸 Spanish · United States
1059
+44
🇨🇦 Hindustanis · Canada
1043
+16
🇺🇸 Turks · United States
1028
+16
🇩🇪 Varangians · Germany
1073
-16
🇲🇽 Maya · Mexico
1071
-17
🇹🇷 Bohemians · Türkiye
1047
-16
🇧🇷 Jurchens · Brazil
946
-12
Player eAPM Actions Feudal Castle Imperial Opening
43 2,014 13:47 20:21 35:27 ⛏ Fast Castle
36 1,696 12:49 17:48 34:42 ⛏ Fast Castle
33 1,566 12:40 17:36 30:55 ⛏ Fast Castle
32 1,512 12:58 16:44 43:06 ⛏ Fast Castle
22 1,039 12:51 16:48 21:46 ◆ FC into Fast Imp
20 945 11:10 16:58 27:14 ⛏ Fast Castle
19 882 13:16 17:55 35:34 ⛏ Fast Castle
10 464 15:23 28:06 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,745 19,453 13,625 4,840 63,663 71,246
23,690 21,740 13,225 3,750 62,405 76,615
19,345 10,932 12,465 3,285 46,027 53,744
14,350 15,798 12,420 955 43,523 50,565
16,455 11,250 5,460 1,600 34,765 41,680
12,225 9,477 7,535 2,885 32,122 37,844
10,815 10,460 2,925 1,570 25,770 32,101
3,800 2,662 250 420 7,132 8,965
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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