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African Clearing

510335473Analyzed
4v4 RM · 5h ago on Sep 30, 2026· 50m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Berbers · China
1280
+12
🇭🇰 Koreans · Hong Kong SAR China
1228
+14
🇹🇼 Varangians · Taiwan
1197
+16
🇹🇷 Hindustanis · Türkiye
1197
+15
🇨🇳 Burgundians · China
1215
-15
🇹🇼 Koreans · Taiwan
1197
-15
🇨🇳 Danes · China
1195
-33
🇨🇳 Burgundians · China
1127
-12
Player eAPM Actions Feudal Castle Imperial Opening
60 3,070 14:46 20:53 46:02 ⛏ Fast Castle
53 2,673 13:56 17:53 40:41 ⛏ Fast Castle
46 2,331 14:53 18:31 41:08 ⛏ Fast Castle
28 1,401 12:50 20:48 33:21
25 1,280 15:04 21:01 37:57 ⚔ FC into Scouts
22 1,136 14:20 18:47 49:52 ⛏ Fast Castle
18 930 12:13 23:14 — ⚔ Towers FC
11 580 13:41 21:37 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
27,090 18,638 21,625 1,850 69,203 77,095
25,260 19,879 15,285 3,330 63,754 76,674
17,465 31,106 8,785 3,125 60,481 61,132
29,905 12,000 12,245 2,580 56,730 58,020
21,670 11,675 8,905 3,805 46,055 47,238
16,125 11,587 3,030 2,200 32,942 38,936
5,250 6,590 2,110 2,340 16,290 16,516
4,720 2,185 875 1,500 9,280 9,250
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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