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Arabia

510313125Analyzed
4v4 RM · 18h ago on Sep 30, 2026· 51m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Varangians · India
1289
+12
🇮🇳 Britons · India
1196
+16
🇩🇪 Persians · Germany
1188
+16
🇷🇴 Danes · Romania
1124
+19
🇨🇭 Mongols · Switzerland
1218
-17
🇨🇳 Japanese · China
1201
-42
🇨🇳 Wei · China
1184
-15
🇦🇷 Malians · Argentina
1165
-15
Player eAPM Actions Feudal Castle Imperial Opening
55 2,859 8:57 23:57 40:13 ⚔ Scout Rush
54 2,774 8:54 20:00 32:25 ⚔ Scout Rush
51 2,632 10:02 17:55 34:20 ⚔ Archer Rush
48 2,492 8:51 22:33 48:18 ⚔ M@A into Archers into Skirms
44 2,266 9:13 26:37 37:41 ⚔ M@A into Archers
35 1,833 9:32 21:43 37:36 ⚔ M@A Rush
33 1,694 9:14 23:00 37:36 ⚔ Scouts into Archers
24 1,262 8:43 22:14 36:12 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
31,170 16,596 18,090 4,445 70,301 84,819
25,110 20,520 15,500 3,385 64,515 68,696
27,245 11,500 16,220 2,150 57,115 62,539
14,865 18,276 12,425 2,280 47,846 56,186
18,740 12,830 8,570 3,200 43,340 44,553
16,610 15,375 9,325 1,550 42,860 44,495
16,940 13,789 5,725 1,275 37,729 44,807
15,090 8,204 7,860 3,015 34,169 47,863
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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