AoeStats
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Fortress

510096484Analyzed
4v4 RM · 4d ago on Sep 29, 2026· 43m 39s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Persians · Taiwan
996
+15
🇨🇳 Magyars · China
993
+15
🇨🇳 Danes · China
950
+16
🇨🇳 Mongols · China
883
+19
🇵🇱 Poles · Poland
1000
-55
🇨🇳 Bohemians · China
960
-16
🇰🇿 Saxons · Kazakhstan
953
-16
🇰🇿 Franks · Kazakhstan
933
-15
Player eAPM Actions Feudal Castle Imperial Opening
52 2,286 9:47 14:12 36:48 ⛏ Fast Castle
27 1,198 7:57 12:17 32:34 ⛏ Fast Castle
23 1,017 7:48 11:53 31:47 ⛏ Fast Castle
21 899 8:13 11:58 25:06 ⛏ Fast Castle
17 737 7:30 11:23 31:54 ⛏ Fast Castle
16 681 7:47 13:33 27:35 ⛏ Fast Castle
13 552 7:19 12:56 41:12 ⛏ Fast Castle
3 143 7:15 18:29 — ⚔ Drush FC into Archers

Resources

Player Food Wood Gold Stone Spent Collected
30,000 14,830 12,355 2,800 59,985 71,026
18,830 19,850 12,185 3,125 53,990 69,420
20,985 15,215 10,585 1,500 48,285 66,748
20,205 19,545 4,290 1,675 45,715 54,456
12,600 11,635 8,975 850 34,060 40,015
12,670 9,500 6,110 2,225 30,505 34,287
11,415 9,065 3,340 1,600 25,420 29,788
1,655 970 490 0 3,115 3,763
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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