AoeStats
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Nomad

509286813Analyzed
4v4 RM · 7d ago on Sep 26, 2026· 41m 19s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Danes · Taiwan
894
+8
🇿🇦 Ethiopians · South Africa
890
+8
🇯🇵 Wei · Japan
860
+9
🇺🇸 Japanese · United States
715
+16
🇨🇦 Celts · Canada
799
-13
🇹🇼 Varangians · Taiwan
744
-11
🇹🇼 Goths · Taiwan
658
-9
🇹🇼 Mongols · Taiwan
633
-8
Player eAPM Actions Feudal Castle Imperial Opening
32 1,304 17:19 25:01 — ⛏ Fish Boom FC into Galleys
24 977 15:07 25:30 — ⚔ Fish Boom into Towers
20 834 16:52 31:57 — ⚔ Fish Boom into Scouts
19 779 18:06 — — ⚔ Tower Rush
16 664 17:29 25:02 — ⛏ Fast Castle
15 621 15:59 23:02 40:17 ⚔ Fish Boom FC into Scouts
14 566 14:33 24:33 33:08 ⚔ Fish Boom into M@A into Scouts FC
12 502 15:32 26:42 37:53 ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
12,935 8,435 5,895 750 28,015 30,253
11,625 8,895 4,110 1,600 26,230 30,500
9,400 9,250 1,930 1,605 22,185 30,827
7,165 5,940 2,110 1,805 17,020 17,844
8,420 6,500 1,605 350 16,875 19,422
6,570 4,255 1,890 2,310 15,025 16,252
4,215 3,805 470 585 9,075 10,633
2,500 2,248 50 465 5,263 5,811
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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