AoeStats
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Black Forest

509341119Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 49m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Teutons · Sweden
1110
+16
🇦🇹 Varangians · Austria
1057
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🇦🇹 Bohemians · Austria
1056
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🇨🇳 Mongols · China
1051
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🇮🇳 Varangians · India
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🇨🇳 Khmer · China
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🇹🇼 Danes · Taiwan
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🇮🇳 Italians · India
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Player eAPM Actions Feudal Castle Imperial Opening
43 2,118 12:56 16:38 29:53 ⛏ Fish Boom FC
35 1,720 11:51 16:50 31:21 ⛏ Fish Boom FC
32 1,572 10:49 16:41 34:20 ⛏ Fast Castle
31 1,537 11:50 16:20 29:55 ⛏ Fish Boom FC
30 1,498 10:07 16:43 32:46 ⛏ Fast Castle
29 1,429 10:37 17:01 27:34 ⛏ Fish Boom FC
29 1,434 10:33 14:45 29:50 ⛏ Fast Castle
14 683 10:33 18:10 35:51 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,505 28,875 17,935 3,100 87,415 107,181
26,490 33,916 15,900 2,300 78,606 82,303
21,695 28,790 20,960 1,600 73,045 88,202
21,020 26,100 18,595 3,680 69,395 88,586
24,005 21,852 17,905 1,785 65,547 90,051
24,695 12,250 10,005 2,950 49,900 79,151
20,105 14,975 9,145 1,820 46,045 56,151
20,120 10,550 10,190 3,650 44,510 51,524
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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