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Black Forest

509167841Analyzed
4v4 RM · 5d ago on Sep 25, 2026· 26m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Khmer · Spain
1354
+15
🇵🇱 Bohemians · Poland
1331
+16
🇨🇳 Celts · China
1323
+16
🇦🇺 Mongols · Australia
1279
+18
🇺🇸 Saxons · United States
1383
-20
🇦🇹 Danes · Austria
1380
-18
🇺🇸 Byzantines · United States
1261
-14
🇫🇷 Turks · France
1256
-13
Player eAPM Actions Feudal Castle Imperial Opening
41 1,109 11:41 15:57 — ⛏ Fast Castle
40 1,078 10:41 14:30 — ⛏ Fast Castle
32 852 11:10 14:54 — ⛏ Fast Castle
32 856 10:54 14:33 — ⛏ Fast Castle
30 812 12:53 16:22 — ⛏ Fast Castle
22 602 11:57 16:02 — ⛏ Fast Castle
20 541 12:02 17:04 — ⛏ Fast Castle
17 463 14:11 18:22 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
10,350 8,180 1,450 1,050 21,030 24,001
9,900 7,620 1,150 445 19,115 23,213
9,650 6,253 1,400 300 17,603 19,044
9,250 5,667 350 565 15,832 16,627
7,225 5,855 420 300 13,800 15,396
4,810 4,027 4,840 0 13,677 13,976
6,505 5,297 545 1,125 13,472 14,346
4,575 3,554 335 200 8,664 10,182
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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